Members in the Media
From: Science Friday

The Decision-Making Puzzle

If you’ve ever played the classic puzzle-like computer game Tetris, you know that it starts out slowly. As the seven different pieces (called “zoids” by the initiated) descend from the top of the screen, a player has to shift the pieces horizontally and rotate them so that they fit into a gap in the stack of pieces at the bottom of the screen, or “well.” In early levels, the pieces might take 10-15 seconds to fall. The speed increases at each level. 

In world champion Tetris matches, players often start play at Level 18—in which pieces are on the screen for about a second. Wayne Gray, a professor of cognitive science at Rensselaer Polytechnic Institute, calls it a problem of “predictive processing and predictive action.” Champion-level expert players, he says, are able to take in the state of the gameboard and react almost immediately, without going through the mental steps of figuring out how to move the piece and rotate it that a novice player requires. “They can see the problem and reach a decision at the same time,” he said.

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