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Visual Biases Near the Hands Help Us Perform Specific Actions
Using your hands to perform tasks in specific ways can change the way you see things near your hands, findings from two experiments show.
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Open Call for Book or Chapter Proposals for Music and Brain Research
Vernon Press invites book or chapter proposals on the theme of "Music and Brain Research" for their book series in Cognitive Science and Psychology. All areas of study, with the common goal of representing the current state of music perception and cognitive neuroscience of music, are encouraged to submit, including disciplines such as Psychology, Anthropology, Neuroscience, Philosophy, Education, Musicology, and more. Contributions may be monographs, chapters, or edited collections of original chapters. The deadline for proposals is March 15th, 2017. For more information, please click here.
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Financial Impulsivity Increases as the Workday Wears On
After completing several hours of challenging cognitive tasks, people’s financial decision-making style shifted to favor splurging over saving.
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Linehan Receives Grawemeyer Award for Psychology
APS James McKeen Cattell Fellow Marsha M. Linehan, whose groundbreaking research has focused on developing interventions for teens at high risk for suicide, as well as support networks for their families and friends, has won
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Perspectives Invites Additional Articles for “Am I Famous Yet?” Symposium
The November 2016 issue of Perspectives on Psychological Science (PPS) includes the symposium “Am I Famous Yet?,” a series of invited articles discussing what factors ought to be taken into account in evaluating the scientific merit of
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New Research From Psychological Science
Read about the latest research published in Psychological Science: Instantaneous Conventions: The Emergence of Flexible Communicative Signals Jennifer Misyak, Takao Noguchi, and Nick Chater Humans are often able to communicate even when they don't share the same language. How is this possible? Participants played a partner-based computer game in which bananas and scorpions were hidden in boxes. The goal of the game was to collect as many bananas as possible, but only one player could see inside the boxes and the other player was the only one who could "choose" the boxes. Players communicated nonverbally using a limited number of white tiles.