APS

APS Virtual Poster Showcase · 2020

Effects of Violent Video Game Content, Difficulty, and Competition on Aggressive Behavior

Virtual · June 2020

Poster Sessions · Social

  • Christopher Hawk
    DigiPen Institute of Technology
  • Robert Ridge
    Brigham Young University

Abstract

Participants played a violent or non-violent video game in which they either competed and won, lost, or did not compete. Results revealed that participants became more aggressive only after competing. These results support the assertion that competition in video games has an independent and significant effect on subsequent aggression.

Aggression