APS
30th APS Annual Convention · 2018
Use Cases of Serious Gaming Beyond Training
- Gabrielle Teyssier-Roberge
Université Laval - Carolane Croteau
Université Laval - Isabelle Turcotte
Université Laval - Sebastien Tremblay
Université Laval
Abstract
The number of ways games can be used is expanding beyond the traditional area of training. Providing a challenging yet enjoyable user experience is key to the added value of serious games. Their use in talent selection and as tools for monitoring cognitive functions in sports is a promising avenue.
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