APS

30th APS Annual Convention · 2018

Use Cases of Serious Gaming Beyond Training

San Francisco, CA · May 2018

Poster · Cross-Cutting Theme Poster - Technology and the Human Experience: Shaping Thoughts, Feelings, Development, and Interactions

  • Gabrielle Teyssier-Roberge
    Université Laval
  • Carolane Croteau
    Université Laval
  • Isabelle Turcotte
    Université Laval
  • Sebastien Tremblay
    Université Laval

Abstract

The number of ways games can be used is expanding beyond the traditional area of training. Providing a challenging yet enjoyable user experience is key to the added value of serious games. Their use in talent selection and as tools for monitoring cognitive functions in sports is a promising avenue.

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