What’s in a Game? a Multidimensional Scaling of Video Games

Poster Session VIII

Saturday May 24, 2025 (14:30 - 15:30 ET)
Keyword: Video Games and Violence

Abstract: This research employed multidimensional scaling to explore how video games are perceived, identifying three core dimensions without the emergence of violence as a significant factor. A focus group was used to label these dimensions, highlighting differences between players and researchers in their conceptualizations of video games.