APS

APS Virtual Poster Showcase · 2020

Video Games Elicit More Aggression from Players Who Think They Are Immune, Rather Than Vulnerable, to Game Content

Virtual · June 2020

Poster Sessions · Social

  • Robert Ridge
    Brigham Young University
  • Christopher Hawk
    DigiPen Institute of Technology
  • Logan McCombs
    Brigham Young University
  • Kelsie Richards
    Brigham Young University
  • Cheyenne Schultz
    Brigham Young University
  • Rowan Ashton
    Brigham Young University
  • Luke Hartvigsen
    Brigham Young University
  • Derek Bartlett
    Brigham Young University

Abstract

Participants who believed they are immune or vulnerable to the effects of playing a violent video game played a violent or nonviolent game. “Immunity mindset” participants subsequently behaved more aggressively toward another person than “vulnerability mindset” participants, regardless of game content and controlling for trait aggression and violent media consumption.

Aggression